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SLAM Underground: Coyote Time Playthrough

Date and Time

Location

Saint Louis Art Museum
1 Fine Arts Dr, St. Louis, MO 63110

Free

SLAM Underground: Coyote Time Playthrough
Visitors play Alice Bucknell's St. Louis-based video game "Coyote Time." Photo by Tyler Small.

SLAM Underground

It’s your turn to play Alice Bucknell’s St. Louis-centered video game Coyote Time! Explore the city in a new way during the Saint Louis Art Museum’s next Underground event, titled ENCHANT. Learn more here.

Coyote Time Playthrough

Alice Bucknell is an artist, writer, and educator based in Los Angeles. Bucknell’s Coyote Time is a text-based adventure game from which Counterpublic 2026 takes its name. Players take on the role of a gig worker. What begins as a simple package delivery to the City Museum spirals into an elaborate “infinite night” sci-fi story. Players leap across possible pasts and futures of St. Louis in order to prevent an eco-corporate takeover of the city and reckon with their own disjointed timeline. Blending speculative fiction and situated research, the game features well-known and much-loved locations across St. Louis, including the Gateway Arch, the National Building Arts Center, Kenny’s Upstairs, a now-defunct computer store, a riverboat casino, and the mysterious nonhuman residents of Mosenthein Island.

The game can be played online at coyotetime.world.

Credits

Alice Bucknell: Artist, Game Narrative, Script, Game Design
Joseph Pleass and Ben West: Game Design and Development
Khaled Makshoush: Pixel Art Lead
Omar Khouri: Pixel Art and Art Direction
Nina Keith: Game Score and Sound Design